#1 Tool of Learning: Kahoot!







Description of the tool

It’s a game-based learning and trivia platform used in classrooms, offices and social settings around the world. Anyone can create a Kahoot! game on any topic, most commonly a multiple-choice quiz, or choose from millions of existing games to play. When you play a Kahoot! in a group, questions appear on a shared screen and players answer on their mobile phones or personal devices.

Features of the tool

Ghost Mode feature

When you finish a game of Kahoot! you will see a new ‘Play again’ button that also contains a ghost icon. When you click on the button, the same game is relaunched. As well as your ‘live’ class, all players are joined by their ‘ghosts’! The ghosts play the game alongside live players, and their answers (and answer times) will be exactly the same as those the players entered in the previous game.

Kahoot! Podium: rewarding top 3 players


Podium is a brand new experiment designed to reward the top 3 players or teams at the end of a kahoot game. This feature is made for all players that are constantly eager to learn and love celebrating together with their classmates. If you turn on Kahoot! Experiments and then toggle on Podium before launching a game of kahoot, you’ll notice some exciting changes.

Kahoot! Pro - new business
Only on Kahoot! Pro, you can play with customers, prospects, partners, and others outside your company to promote your products and supercharge your events. Kahoot! Pro includes all the features from the basic version and the premium features from Kahoot! Plus, such as branding kahoots with your company’s logo, advanced reports, mobile training challenges, a shared area where you collaborate on kahoots with your team, and more. This offering also includes a dedicated success manager who will help you make the most of your Pro experience.

Users can install the Kahoot! App on Chromebooks

Here’s how you install our Android app on Chromebooks:
1.       Update your Chromebook software to Chrome OS version 53 and up. For detailed instructions, check this article in the official Chromebook Help section.
2.       Tap or click one of the icons in the bottom right corner of your screen and go to Settings.
3.       Navigate to the Google Play Store section in the device settings. Check Enable Google Play Store on your Chromebook. On the next step, you’ll be prompted to agree to Google’s terms of service – select I Agree to continue.
4.      Now you can install Android apps on his Chromebook! Open the Google Play Store app, find Kahoot! and just tap install. All set!
Now that students have the Kahoot! app on their Chromebooks. You’re ready to assign your first challenge! Open a Kahoot! on the computer or in their app, click Challenge and set the deadline for completing the assignment. Copy the challenge PIN and share with the students – via email, via your LMS, other messengers or just write it on the whiteboard in class. Once the students start playing, you’ll be able to monitor their progress and results in real time.

Kahoot! Pro for schools: make learning awesome together!

Collaboration between teachers, as well as between teachers and admins, content and data sharing, saving time on finding and creating games and advanced reporting are the main focus areas of Kahoot! Pro for schools.

Kahoot! for schools scores folders: get your kahoots in perfect order!

Folders are one of the advanced features that you can unlock by upgrading to Kahoot! for schools. There, you can use the new folder feature both in My Kahoots to organize your personal games and in your team space for collaborating across the school with other teachers.

Kahoot! Premium

Kahoot! Premium, a new plan that joins Kahoot! Plus and Kahoot! Pro offerings for office superheroes. It’s especially relevant for those of you planning epic events with Kahoot! and will score you with benefits of a full set of advanced features for businesses including co-creation of kahoots, branding, and detailed reporting; highest number of players: up to 2,000 participants can join your live game or mobile challenge; license to use Kahoot! outside your company; access to millions of high-quality images in image library; a customer success coach will help you get on board and up to speed with Kahoot! (one hour included) and the possibility to pay by invoice.
The benefit of the tool in teaching

§  It adds fun and excitement to a boring lesson and increases class participation. It helps the teachers understand the weak areas of their students and assists in planning reinforcement of those weak areas.
§  It can be used as an icebreaker in the first lesson.
§  It is a great tool for designing instant polls and teachers can see if students truly understand the material that was covered through the use of both Kahoot quizzes and surveys.
§  Kahoot gives teachers the ability to track student performance of the game to make an adjustment in teaching or reteaching in some instances.
§  Teachers can easily use either Kahoots that have been made by others for public use or create their own Kahoots.
§  Teachers can use this too as an assessment for student learning by looking at the type of questions the student created, as well as what answer choices were created and visual representations were associated with the different questions.

The benefit of the tool in learning

§  It is a helpful tool for self-evaluation, as it challenges students in “Ghost Mode” to evaluate their own understanding and reinforce learning.
§  It is an exciting tool for engaging students having the short attention span.
§  It is an interesting way of giving students a break during a long lecture.
§  It is an extremely helpful tool to get a quick survey of students’ feedback about issues such as the teacher’s pace of the lesson or method of instruction.
§  The students enjoy playing this game because it is fast paced, visual, and energetic.
§  Students can create their own surveys and quizzes to show understanding of the subject matter.


Guidelines on getting started on the tool


In order to start using Kahoot, user has to register at getkahoot.com, using personal email address. Once registered, users can have access to thousands of Public Kahoots already prepared by other individuals, teachers and professionals or can make his/her own Kahoot. The user has to project the Kahoot in the classroom, so all the learners can see the questions and responses. Students do not need to register or use their email address to participate in the quiz, poll or discussion. When the quiz is launched, a game pin appears on the screen. All participants need to have a device (mobile, tablet or computer) with internet access. Using their devices, students can log in to Kahoot.it using the game pin and their nick names. For a class quiz, students can use their roll numbers, names or nick names. Use of nick names allows users to stay anonymous for a poll or discussion. Anyone using an inappropriate name can be excluded by the teacher, simply by clicking on the participant’s name on the teacher’s screen.

Comments

Popular posts from this blog

#2 Tool of Learning: Prezi

A little bit about myself.

#7 Tool of Learning: Edmodo